Claude Opus 5.5
Key numbers
- Panel score
- 81rank 2 of 11
- Cost
- $15.41API list price
- Wall time
- 1 h 7 min
- Model time
- 56 min83% of wall time
- tok/s
- 105.3
- Tokens
- 23.2MOutput: 352k
- Cache hit
- 97%
- API calls
- 76
- Tool calls
- 77
- Renderer
- Intel UHD 630 (GPU)
- H1–H6
- Pass
- Cost per point
- $0.190
How the run ended
Finished cleanly with a passing video, a procedural soundtrack and a full report.
Blind panel
Scores of the three judges in every panel this video was part of.
| Panel | Letter | Anthropic | OpenAI | Median | Spread | Rank | |
|---|---|---|---|---|---|---|---|
| 14 Nov 2026 11 videos | K | 85 | 81 | 75 | 81 | 10 | 2 / 11 |
| 13 Nov 2026 10 videos | A | 79 | 83 | 87 | 83 | 8 | 2 / 10 |
| 11 Nov 2026 9 videos | A | 79 | 83 | 80 | 80 | 4 | 2 / 9 |
Sub-scores and the judges’ one-line notes from the panel of 14 Nov 2026.
| judge | Landmarks / 25 | City look / 25 | Camera & drone / 30 | Life / 10 | Overall / 10 | Total |
|---|---|---|---|---|---|---|
| Anthropic | 21 | 22 | 24 | 9 | 9 | 85 |
| OpenAI | 20 | 21 | 24 | 8 | 8 | 81 |
| 21 | 21 | 19 | 7 | 7 | 75 |
Judges’ notes
- AnthropicNear-top quality with rich lighting, dense crowds, recognisable cathedral, dome and towers; one gate frame half-blocked.
- OpenAIRich textures, substantial crowds and distinctive monuments impress, but tight gate framing and heavy banking reduce clarity.
- GoogleRich warm Prague architecture and readable drone throughout most of the flight, but penalized for a dark tower-gate occlusion at 36.2 s.
Time and speed
Wall time includes rendering and encoding. Model time is the sum of all model calls.
- Model generating
- Tools & waiting
| Wall time | 1 h 7 min |
|---|---|
| Model time | 56 min |
| Tools & waiting | 12 min |
| Model share of wall time | 83% |
| tok/s | 105.3 |
| Model calls | 76 |
Tokens and cost
Tokens summed over every model response. Tokens multiplied by the provider’s price.
| Uncached input | 158 |
|---|---|
| Cache read | 22,010,262 |
| Cache write | 793,797 |
| Output | 351,898 |
| Total | 23,156,115 |
| Cache-hit ratio | 96.5% |
| Cost | $15.41API list price |
| Output tokens per point | 4,344 |
| Points per $ | 5.3 |
Tools used
Tool calls by name, as the harness logged them. Names differ between harnesses.
Rendering
| Renderer | Intel UHD 630 (GPU) |
|---|---|
| Final render | 4.9 min |
| Per frame | – |
Hard requirements H1–H6
Checked independently from the delivered MP4 with ffprobe.
| H1 | h264 High yuv420p | Pass | |
|---|---|---|---|
| H1 | faststart | Pass | |
| H2 | 1080×1920 SAR1:1 | Pass | 1080x1920 SAR 1:1 |
| H3 | 30 fps | Pass | 30 fps |
| H4 | 55-60 s | Pass | 58.000 s |
| H5 | peak≤ 20Mbps, <200MB | Pass | peak 14.98 Mbps over any 1 s, 83.2 MB |
| H6 | AAC-LC 48k stereo | Pass |
From the agent’s report
Short, verbatim quotes from the REPORT.md the agent wrote itself.
The hairpin pivot is quick, about 2 s at roughly 12 m/s. The camera rises and re-frames, but the move is still energetic.
A CPU-only (SwiftShader) final render would take hours, at about 15 s per frame.
Contact sheet and route map

